package com.mg.game;

import android.graphics.Bitmap;
import android.graphics.Canvas;

import com.mg.framework.kernel.Actor;
import com.mg.framework.kernel.Screen;

public class GameBackground extends Actor {

	public GameBackground(Screen screen, Bitmap bitmap) {
		super(screen, bitmap);
		this.setX(-100);
		this.setY(-100);
		this.setWH(this.screen.getWidth() + 200, this.screen.getHeight() + 200);
	}
	
	@Override
	public void gameUpdate() {
		
	}
	
	@Override
	public void screenUpdate(Canvas canvas) {
		this.drawSelf(canvas, null);
	}
}
